mechanics:contracts
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| Both sides previous revisionPrevious revision | |||
| mechanics:contracts [2023/11/26 19:54] – arnstein86 | mechanics:contracts [2023/12/01 20:02] (current) – [Contract optimizing] arnstein86 | ||
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| You have the option to optimize or reject contracts as your network evolves. Upgrading track speeds will often result in a need of optimizing your contracts for max reward. | You have the option to optimize or reject contracts as your network evolves. Upgrading track speeds will often result in a need of optimizing your contracts for max reward. | ||
| - | //Note: If you reject contracts before the mandatory amount of trains are dispatched, you will have to pay a penalty fee.// | + | //Note: If you reject |
| To be able to adjust active contracts, you must have one of these [[mechanics: | To be able to adjust active contracts, you must have one of these [[mechanics: | ||
mechanics/contracts.1701028487.txt.gz · Last modified: by arnstein86